Monday, August 24, 2009

New Generation of Interactive and Physical Gaming

By next year, all three of the game console manufacturers, Sony, Microsoft and Nintendo, will have motion-sensor controllers on the market, therefore the potential for the entire industry is huge. At E3, the gaming industry’s annual confab, Sony unveiled a motion controller slated for release in spring 2010 as a peripheral, Nintendo exhibited continued progress toward more precise motion controls as a focal point of development, and Microsoft demonstrated their new Project Natal, which is due out next year.

Ted Price, chief executive and founder of Insomniac Games said what Sony demonstrated was exciting because of the controller's ability to sense depth and not just planar motion opens up a lot of design possibilities that aren't possible with other controllers. Microsoft's new technology is revolutionary because it completely does away with the gizmo controller. In essence, your body becomes the controller and uses a collection of detectors, such as facial recognition, voice recognition and motion detection to sense what you're doing. This is a new generation of highly interactive and physical games. Videogaming Gets Physical 

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