Thursday, July 16, 2009

Engaging adults in gameplay

This can be such a hard thing to do sometimes. Some adults are completely against technology, particularly video games, and others are just intimidated by "new" toys and feel that they are just too old to ever "get it." My experience with adults playing games, especially exergames, has shown that in order to get them to play, sometimes the teacher/moderator/facilitator needs to be as encouraging as possible, explaining that he/she isn't the expert at this either and is willing to go first and demonstrate the games for them. If you play the games first as a demonstration you can show them that you don't mind making a fool of yourself. I've realized that this helps break the ice quite a bit and allows them to see the game in play, and realize it's not too difficult. Also, it helps to play the games with them. This is the same with the kids. It helps not only to show that you are involved and can often be more fun with more players, but you are also right on hand to help with any tech difficulties and allieviate the stress that can come with that. Most importantly, making positive comments, especially when the can't figure something out, is crucial. I always let them know that I am constantly trying to relearn the games and figure out what I need to do to play and I sometimes need to ask for help -- often from younger students. And this is the TRUTH, so I really want to show them that it's ok to be learning as we go and we will definitely need help occasionally.

It's also important to select games they can play with one another, at least at first, so they can help each other. Games that generally use one player at a time, including the Wii Fit, can still be used cooperatively. The hula hoop game in that is great to encourage competition and turn taking. But games within Wii Sports that can have four players, are great places to start.

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