Sunday, December 20, 2009
The Exergaming Network (TEN) Experts wish you "healthy holidays" with Video Games
The Exergaming Network has put together the following CREWS list, which contains 'something for everyone' from five exergaming categories.
1. Camera Exergaming – Your whole body becomes the controller as your movements are motion captured into the game (Eyetoy:Kinetic/Groove/Antigrav, Your Shape, Project Natal & Trazer 2)
2. Rhythm Exergaming – Become the musician or dancer and be guided by the music while the exergame records your dance steps or your musical timing. (Rock Band, Guitar Hero, We Cheer, DDR & iDANCE)
3. Exergaming Machines – Using real fitness equipment, the fun of the games takes your mind of the exercise. (Gamercize, Gamebike, Fitclub, GameCycle, BrainBike & Expresso Bikes)
4. Workout Exergaming – Follow your virtual personal trainer as they guide you through your workout giving feedback on your form and storing your progress. (EA Sports Active, The Biggest Loser, Your Shape and Wii Fit Plus)
5. Sensory Exergaming – These commercial exergames get you jumping and running for your score. (Lightspace Play, Makoto, BodyPad: Tekken 5, SmartUs & TWall)
Warm up before playing Wii
Parents who are not used to regular exercise could seriously hurt themselves if they do not warm up and cool down properly before playing. Playing the Wii is like any other exercise routine and you wouldn’t start a workout at a gym without warming up beforehand so it should be no different.
Monday, December 14, 2009
Five Active Games top Amazon's Best Selling List
Friday, December 11, 2009
Fitness Video Games Are Reshaping Medium
Monday, December 7, 2009
Childhood obesity can be associated with serious psychosocial issues
Bottom line. We need to get our kids moving. Increase physical activity to help reduce obesity rates. Exergames can help play a role in this. Exergames can help convert passive screen time to active screen time, however they should not be used as a substitute for other forms of physical activity. They can be great addition to current activities, can help your kids get their needed daily physical activity or provide another option when weather or other things make it difficult to be outside.
Exergames help make fitness fun
Sunday, December 6, 2009
FriiBoard
Saturday, December 5, 2009
The Biggest Loser Videogame Makes Guest Appearance in Hit NBC Show
On the episode the aired on December 1, the hit NBC TV show, "The Biggest Loser," announced that contestants will incorporate The Biggest Loser interactive health and fitness video game into their daily routines as part of the last challenge, the "At Home Challenge," which is the final test to see if contestants can take what they learned at the ranch and apply it at home.
Thursday, December 3, 2009
Nintendo Wii bringing generations together
Keeping Kids Active Now Pays off Later
So why do I care to mention this study today on our exergames blog? In their results, the authors specifically mention that an increase of 15 minutes a day of moderate to vigorous physical activity at age 12 is associated with around 10% lower fat mass in girls and a 12% lower fat mass in boys at age 14. This percentage difference is equivalent to a reduced fat mass of about 1 kg. That is the equivalent of 2.2 pounds and I am sure it is the same at any age, not just 12 to 14. So we need to get our kids moving and up off the couch, replacing the passive video games with active games. Adding 15 minutes of activity everyday is easy and with exergames it can be fun.
The study is available free online on the BML website.
Tuesday, December 1, 2009
ACE says Exergaming among top fitness trends for 2010
Other fitness trends ACE predicts includes more collaboration among government and commercial agencies to help promote fitness and health awareness and more technology-infused fitness tools to help track progress.
dreamGEAR and 24 Hour Fitness Announce Gaming Accessories Partnership
Inspired by the wide variety of available Wii Fit games, dreamGEAR’s collection of accessories and Workout Kits will include rechargeable batteries, fitness mats, travel bags, textured socks, protective sleeves and much more. Workout Kits for Nintendo Wii Fit featuring a free 30-day 24 Hour Fitness membership and dreamGEAR accessories will be introduced at the Consumer Electronics Show January 7 – 10, 2010, and available at dreamGEAR.net, 24HourFitness.com and national retailers in the first quarter of next year.
Can the Wii add fun to injury rehabilitation?
Many physical therapists are turning to the Nintendo Wii for rehabilitative purposes. Using the Wii can be fun ways to help victims of brain injury recover in a non-monotonous way. The Wii offers many benefits to rehabilitation; just using the joystick’s buttons assists with the recovery of a patient’s basic motor skills, and newer games like Wii Fit Plus, which use the balance board, add elements of balance, strength conditioning, stretching, aerobics, and yoga, which add basic workouts to a therapy program. Wii-hab, or Waggle Therapy as it is also known, continues to grow as a popular source for brain and spinal injury rehabilitation, and it is currently being utilized for its positive encouragement and therapeutic purposes in cases of stroke, motor vehicle accidents, combat wounds, and Parkinson’s disease.
Monday, November 30, 2009
Director of NMSU's Learning Games Lab provides some holiday video game buying tips
Wednesday, November 25, 2009
Palo Alto develops online fitness course using Nintendo Wii
Tuesday, November 24, 2009
Woman loses weight with the Wii
Seniors love Wii Bowling
Wednesday, November 18, 2009
Sports Authority to give away 30 Wii Fit Plus with Balance Boards
Starting November 26, visit here for your chance to win.
Nintendo wants to make holiday shopping more fun
Oprah's trainer talks about "Video Game Workouts"
Exergaming among the top 10 fitness trends for 2009
Monday, November 16, 2009
Nintendo Wii Study Says Wii games DO offer benefical workout time
Congress pushing for healthier, kid-friendly advertising
Thursday, November 12, 2009
MSU To Study Video Game Exercise
Tuesday, November 10, 2009
When school districts cut PE, teachers turn to exergames
ACE Announces Test Results on Fitness Benefits of Nintendo's Wii Fit and PC based Exergame Dancetown
The American Council on Exercise (ACE), released key findings from two separate studies examining the fitness benefits of six of the activities featured in Nintendo’s Wii fit including: Free Run, Island Run, Free Step, Advanced Step, Super Hula Hoop and Rhythm Boxing, and the PC-based fitness system geared toward older adults, Dancetown.
The goal of the study was to test the performance of both exergames and determine if their activities are enough to produce results that meet or go beyond recommended physical activity guidelines. The study found that playing the Wii Fit burns twice as many calories as a sedentary video game, however the authors of the study suggest that playing Wii sports is a better way helping users meet minimum intensity guidelines for exercise. The Dancetown study showed a significant increase in exercise intensity and calorie expenditure for all subjects on all modes of play.
The Wii Fit study, which tested men and women between the ages of 20-24, found that after 30 minutes of play, the caloric expenditure of each of the six activities on average was as follows: Free run 165, Island run 165, Rhythm Boxing 114, Super Hula Hoop 111, Advanced Step 108 and Free Step 99. The Dancetown study, which tested men and women between the ages of 32-70, found that after 30 minutes of play the average caloric expenditure was 136.
Complete summaries of both studies appear in the November/December 2009 edition of ACE's Fitness Matters magazine and on the ACE Web site at www.acefitness.org.
Monday, November 9, 2009
University researchers to study video games' effect on health
Friday, November 6, 2009
Career TV features "Wii OT" using Wii in Therapy
Wednesday, November 4, 2009
EA SPORTS Active More Workouts in stores November 17
More Workouts will feature 35 new exercises and fitness activities, all new cool down/warm up stations, abdominal exercises, a 6-week challenge and an all-new special edition Bob Greene Nutrition Best Life Book that will feature tips on creating a balanced lifestyle.
Gaming your way to good health
• How playing action games could improve your vision and help cure "lazy eye".
• Playing Tetris can boost brain efficiency.
• Parkinson's patients could improve their balance by using Wii Fit.
• DDR and In the Grove, along with the Wii make players get up off their couches and move.
• A study found that surgeons who played some video games made fewer mistakes.
Tuesday, November 3, 2009
What do women want?
Wednesday, October 28, 2009
Kasabian Football Hero
Is this a different kind of exergame? I think this is just absolutely amazing. This video of Kasabian Football Hero shows freestyle football players (soccer) playing a giant guitar game controlled with footballs. Sure looks like a lot more exercise is involved than in the traditional Guitar Hero Game.
Monday, October 26, 2009
Gamercize Family Fit - 3 in 1 for Fitness now available
Tony Hawk: Ride Skateboard Bundle
Tony Hawk has had many games out in the past, however on November 17, the new Tony Hawk: Ride Skateboard Bundle will be released for all three current consoles. Not only will Xbox360 and PS3 owners will finally get a taste of the balance-board exergaming that has helped make the Wii such a sensation, any gamer that buys this game will get to experience the true thrill of skateboarding as never before through the revolutionary new skateboard controller. For the first time in video game history, anyone can jump on a skateboard and feel the freedom, creativity, and accomplishment of skateboarding. Using full motion sensing technology, the intuitive skateboard controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks seen in the game. Tony Hawk: Ride is designed to be fully accessible to everyone – from hardcore fans to players with no prior skateboarding experience.
Check out Tony Hawk: Ride - Tutorial Video #1
Special Education Center Uses Wii for Therapy
Wednesday, October 21, 2009
University of Detroit's Athletic Department's rehabilitation is assisted by fun and games
Tuesday, October 20, 2009
Tone your arms with Wii Dumbbells
Wii Dumbbells can help tone your arms while playing any Nintendo Wii game, not just the exergames. Fitted specifically for the Nintendo Wii remote the slip-on dumbbells add a little extra weight to each wireless controller, which might not sound like very much of a workout, but I am sure you will feel it after playing games for a half-hour or more. The dumbbells allow for full use of all the buttons and leave room for the wrist strap. There are different brands of Wii dumbbells on the market, the Everlast dumbbells weigh 2 lbs each and the Riiflex dumbbells come in 2 different weights, the green ones weigh 2 lbs each and the blue ones weigh 5 lbs each. Whichever brand you buy, they're meant to just add some resistance to your game. The dumbbells don't work with the Wii MotionPlus accessory.
A school in Asia one of the first to use the Wii in PE
The Primary 2 pupils of North Vista Primary School spend their PE time working out on a Nintendo Wii video game console, in a special galaxy-themed space at their school in Sengkang. The school is one of the first in Asia to incorporate technology into its PE curriculum.
The principal of the school said they felt that the usual game concepts in PE seemed insufficient, and are not always relevant when the kids go home, for instance, students don’t always have a basketball court or the people to make up the teams to play with, so they didn’t want what they taught in school to be so isolated from real life, and the Wii helps make this learning process more relevant.
The school does not feel that the Wii games are a substitute for real physical outdoor activity, but they help to simulate environments and places like tennis courts, bowling alleys or boxing rings, where it isn’t always possible to take the students.
Read, Wii it’s time for PE, to learn more about this school and their Physical Education Program.
Monday, October 19, 2009
Group Interactive Fitness with iDANCE
The Positive Gaming iDANCE Multiplayer System is an original idea from Positive Gaming, created and designed for environments such as fitness, school and leisure centers. The Positive Gaming iDANCE Multiplayer System offers up to 32 wireless dance platforms for simultaneous play with up to three separate difficulty levels on screen at once. The Positive Gaming iDANCE Multiplayer system is a fun and challenging group exercise dance game of both perceptive and physical skill. It is simple to learn, exciting to play and offers users a wide range of levels to play and achieve. It provides a wholesome exercise gaming experience for up to 32 players at the same time. As DDR fitness is becoming more and more popular in many schools nationwide, this is something that should definitely be looked into as that it provides a portal for many students to participate at once.
NewU for the Wii
NewU, which doesn’t have a release date set for the United States as of yet, is not a videogame, it is a product wrapping up serious content in a fun package. It claims to be the first Wii title combining fitness and nutritional advice. It has goal-oriented lifestyle makeover programs, full-body workouts from the top personal trainers at Fitness First, custom diets and menus by You Are What You Eat, health tips that shape your life for the totally holistic experience and combines innovative use of the Wii remote and balance board to give you feedback on exercises. The interactive program is published by Black Bean Games.
This program sounds like a "serious" fitness experience and I am looking forward to its release date here in the United States.
Wednesday, October 14, 2009
Motion Freedom 3D Controller by Blaze for the PS3
Coming soon – a new three dimensional motion sensing handheld controller for the PS3, which will have full PS3 functions, a direction pad and full button control allowing you to put yourself in the game; providing Wii style gaming interactivity.
According to the press release, “Video game accessory innovators BLAZE announced on October 9, 2009, their truly unique motion sensing controller, allowing fully interactive gameplay never before experienced on the PS3. The BLAZE PS3 Motion Freedom 3D Controller thrusts the PS3 gamer into the very heart of the action by employing the latest motion sensing technology which before now has only been the reserve of Nintendo Wii gamers.
This all new device opens up unthinkable gaming possibilities allowing you to interact and become one with the hottest PS3 sporting and action titles.”
Tuesday, October 13, 2009
Wii-Hab – Using the Nintendo Wii in a Therapeutic Setting
Mershon W. Hinkel, MSPH, OTR/L, will host a one day workshop titled Wii-Hab – Using the Nintendo Wii in a Therapeutic Setting - on October 21, 2009, from 9:00 am - 4:30 pm at Penn State Abington. This one-day interactive course is designed to introduce the rehab professional to the Nintendo Wii and to activities available within Wii Sports and Wii Fit gaming programs. Professionals seeking to incorporate Nintendo Wii activities into their practice will become familiar with equipment set-up, appropriate adaptations for various patient populations, safety considerations, ideas for therapeutic activity progression, and documentation to satisfy third party payers. Space is limited, so contact Penn State Abington Continuing Education to reserve a spot.
Monday, October 12, 2009
Cyberbike
This Winter Bigben Interactive will release a Wii videogame with an innovative accessory to help keep you in shape, a full-size exercise bike that simply connects to you Nintendo Wii and can be used by the whole family thanks to the adjustable saddle and handlebars. According to the press release, Cyberbike introduces a brand new way to do sports in your living room. The game invites you use your eco-citizen's head and legs to clean up the planet. Clear paths and roads of the sources of pollution that are ruining the environment as you cycle along on some of the most improbable vehicles ever imagined—on land, sea and air.
Bomberman evolved
Six people from Aalborg University Copenhagen located in Denmark, made a game as a class project that I think clearly fits the definition of an exergame. The game features two players wearing colored hats who play against each other by running around on the floor. The player’s movements are tracked through the colored hats using image processing and webcams that are then sent to the game, which is projected on a large screen. The game is called “Bomberman evolved”. Check out the website yourself to read all about the project and to see a video of the game in action.
Thursday, October 8, 2009
Padres Pitcher adds Wii Fit to off-season training
San Diego Padres Pitcher, Heath Bell, found fitness benefits with the Nintendo Wii Fit after he bought it last year for his 11-year-old daughter. Adding the Wii Fit as an addition to his off-season training routine of lifting and running, Bell was able to drop 25 pounds. His on-field performance has also reaped the benefits, which he has attributed to better balance that he gained from using the Fit's balance board. Some of his favorite Wii Fit games are hula-hoop, soccer, skiing slalom and yoga. Bell also states that the Wii Fit has helped to strengthen his hips.
Finnish Defense Force Uses Wii
The Finnish Defense Force is using the Nintendo Wii to get its young servicemen on their feet and moving, and thus far the consoles have proven to be popular among the recruits. This project was funded as a means of addressing concerns about the poor physical condition of the Army’s young enlisted members, however the virtual-based workout sessions are not a substitute for the army’s physical training program, just merely an addition, showing the level of concern that authorities have with the health and physical fitness of their servicemen.
The Challenge Disc brings some competition to the Wii
Wednesday, October 7, 2009
Ohio classroom introduces 'Wiihab'
A multi-handicapped classroom at Elgin West Elementary School in Marion, Ohio, is using the Nintendo Wii to increase students' fine and gross motor skills and help them deal with the concept of winning and losing while they increase their attention in the classroom.
Kevin McDaniels, the teacher in the classroom, said that he had seen online how a lot of nursing homes had begun using Wiis for physical therapy so he decided to see if it would also work in his classroom.
In the school’s current program, the students receive physical or occupational therapy once a week, but they can use the Wii daily, which is a major benefit to them.
Read more about how the Elgin classroom is introducing 'Wiihab'.
Tuesday, October 6, 2009
Guinness World Record for the “Largest Wii Sports Bowling Tournament"
At the Reliant Senior Center in Houston, Texas, senior citizens gathered in record numbers for a Wii bowling tournament in hopes of setting a Guinness World Record for the "Largest Wii Sports Bowling Tournament." In order to set the record, over 200 seniors had to compete in the virtual bowl off and amazingly nearly 600 seniors actually showed up, achieving them the record. Watch this short video footage of the bowling tournament that earned this Senior Center its spot in the Guinness Book Records.
Konami Announces DDR U.S. Championship
Konami has announced it's first-ever national DanceDanceRevolution competition. Beginning September 26th, the competition will bring together the greatest DDR players from around the country to compete in seven different regional tournaments all over the United States.
The DDR U.S. Championships will take place inside local GameWorks arcades in each region. The top performer in each region, based on the highest number of points, will advance to the National Finals and a chance to win a $1000 Best Buy gift card and other prizes - as well as the title of top DanceDanceRevolution player in the country.
The date/location for the DanceDanceRevolution U.S. Championships regionals are as follows: September 26th in Dallas, Texas - October 2nd in Miami, Florida -October 11th in Columbus, Ohio - October 17th in New York, NY - October 24th in Minneapolis, Minnesota - November 7th in Las Vegas, Nevada - November 14th in Seattle, Washington and the National Finals are in Las Vegas, Nevada on December 5th.
Wii Fit Plus is Pet Friendly
Pet owners can weigh themselves and their furry friends on the new Wii Fit Plus. The updated software, which debuted yesterday lets players create avatars of their dogs and cats, enter information such as their pet’s birthday, and use the Wii Balance Board controller to weigh themselves and their pets. The game continues to monitor the pet’s weight alongside its owner. Although the new software has new features for users, it does not have any training exercises for pets. I haven’t tried this out just yet, but as weird as I think it sounds, I might just have to make an avatar of my little rat terrier and have her join in my fitness journey.
P.E. with a Wii
Video games are a part of many children and adolescents daily experience so it only makes sense that many schools are tapping into that and making them part of their physical education programs. The Nintendo Wii especially is making its way into many gym classes including several in the state of Delaware. John Ray, an education specialist for physical education with the state's Department of Education says as far as the workout the students will get with the Wii, they will only get as much out of it as they put into it, but anything that promotes physical activity and being fit for life is good.
Thursday, October 1, 2009
Misconceptions of exergaming
A recent post on the “Using Technology for Fitness and Motivation” blog lists some top misconceptions about exergaming that the author hears time and time again. Along with the misconceptions, he also provides a reason why the misconception is false. The author further purposes that the way to solve these misconceptions and bust these myths is though diversity in research. He says “it's up to the research community to research what exergames are out there and consider how they can be studied to provide policy makers with better information.” I would have to agree with him on this point; I think this is what we all trying to do.
Misconceptions about exergaming– refer to his blog to read his reason why these misconceptions are false.
1. Exergaming doesn't count as real exercise.
2. Exergaming doesn't look like fun.
3. Exergaming is not as good as real sports.
4. Exergaming is gets boring for the long term.
Wednesday, September 30, 2009
A gamercising elementary in Arkansas
An elementary school in Paragould, Arkansas, has recently turned a former locker room into a "gaming" cardio room. They have exercise bikes hooked up to video game players, which are used in a cardio class that is offered in addition to normal P.E. classes to all 4th through 6th graders. The school paid for the equipment with funds from a nearly $500,000 grant awarded to the school. In addition to the game bikes, the school also has dance pads, a treadmill, and an elliptical machine set up in their new cardio room. This new program at Oak Grove elementary is the only one of it's kind in Arkansas and with the obesity rates so high, the health and fitness consultant, Diana Layrock, says anything that can give the students a little exercise is great. The school has intentions of installing another 12 flat screens and 24 more dance pads in the near future. This original article, Offbeat: Student Exercise, contains a short video clip about the program.
Saturday, September 26, 2009
We Cheer 2 -Releasing this Fall
We Cheer 2 will be released this fall and it will offer new dance moves, more stages to play on and even some new gameplay modes. All the characters that appear in the game, weather they are male or female, can be completely customized, and the routines will flow smoother than in the first We Cheer. It will include several hit tunes but also many unknown ones. In We Cheer 2, just as in the first one, players will use the Wii Remotes as virtual pom-poms and follow on-screen prompts for choreographed routines that utilize a full range of arm and body movements. I am looking forward to trying this out to see if it gives me a workout and may even recommend it to one of our after school programs that uses DDR as something different add to their program. Check out the We Cheer 2 Nintendo Wii Trailer.
Thursday, September 24, 2009
Wii Fitness for Dummies
Wii Fitness for Dummies, written by Bill and Christina Loguidice, is on its way to a bookstore near you. It is expected to be available for purchase by February 2010. This book will be a great tool for readers who want to learn how to combine videogames with traditional fitness. It will show readers how to use the workout routine feature to maximize their workout experiences. Readers will be guided through best practices when using the various fitness videogames. Read a review of the book and see its price at Amazon.
Monday, September 21, 2009
Exergaming for Osteoarthritis
University of Florida researchers are utilizing video games in an osteoarthritis study by offering women between the ages of 50 and 70 who have osteoarthritis of the knee the opportunity to try exergaming to see what effect it will have on their level of pain. In order to determine pain levels, researcher will ask women who join the study to ride a stationary bicycle that's connected to a popular car racing video game.
Sunday, September 20, 2009
Jackie Chan Studio Fitness J-Mat for the Xavix
This weekend I tried out the Jackie Chan Studio Fitness J-Mat for the Xavix. I played it for about an hour and a half with my 14-year-old son. The J-Mat consists of a wireless mat that has four spots to step, hand-weights and the game cartridge. The fitness game comes with 4 modes: the step lively, which is an aerobic workout with Jackie Chan as your personal instructor, the vigorous step, which has varied dance step routines, Jackie's Action Run, in which you become Jackie Chan and travel through the streets of Hong Kong in a 5 minute workout which includes walking, running, jumping, squats and side-step, and dash and reflex, which are designed so that you can test and improve your agility and reaction time. The J-Mat seemed to have the potential for high intensity exercise and it was a lot of fun.
My favorite was the dash, which actually measures how many steps you can do in 10 seconds. My son and I had a lot of fun competing with each other on this one, trying to see who could get more steps in the 10 seconds, and I am proud to say that I beat him by 4 steps, a great feat as that I am 20+ years older than him. It was great that it could be a family activity, be fun and an exciting platform for fitness. After the workout, my heat was pumping and I was sweating, so I think that for indoor fitness, this is a good game system and if the calorie counter is correct, I burned over 500 calories during my workout, which is good for an exergame. The major drawback of the J-Mat is the graphics, they are very primitive, but for me it didn’t affect the workout. Also the side-to-side shape of the J-Mat has you stretch your legs out to reach the two furthest pads for some of routines so if you are short this might be difficult and it takes coordination to follow some of the dance and aerobic routines, so that can take some time to catch on to; it did for me, but I am as uncoordinated as they come, however I would definitely use this again for a workout option.
Video Games Encourage Kids to Get Outside
With obesity rates on the rise, the video game industry is trying to do its part to keep kids moving. Not only are games being created that can be classified as exergames, games are also being created that are encouraging kids to get outside and get moving. Aspyr Media recently published TreasureWorld, which is a game for the Nintendo DS that converts real-world wifi signals into online treasures. In this game, more than 2,500 in-game items and ‘treasures’ can be unlocked as players access the more than 200 million wifi treasure spots worldwide that are registered within the game. There is also an iPhone application called HiddenPark, which is an adventure that leads children into a fantasy world of trolls, fairies and tree genies right in their local park. To read more about both games go to this post, Using Digital Hide and Seek to Get Kids Outside: A Treasure Trove of Ideas, on the Shaping Youth blog.
Wednesday, September 16, 2009
Virtual golf replaces real golf for some
According to this report, Virtual screens replace greens, it is very expensive to play golf in South Korea, therefore many people have taken to playing the sport indoors in the form of virtual golf, which I think is technically an exergame. In South Korea a round of virtual golf costs them between $20 to $30 to play, which is 10 percent of what it regularly costs to play in the field. Simulated golf is a fast-growing pastime with industry officials estimating seven out of every 10 simulators sold globally are installed in this country,
Dr Mark Smith, head of the Golf Education and Research Group at the University of Lincoln, admitted that a future talent could emerge having developed their game primarily through virtual play. He is actually quoted saying that “In theory there is nothing to prevent a player from rising through the virtual world and developing a level of ability with transferable skills to the outdoor game.” With all the research into whether or not exergaming is similar to playing the real sport, I think this is a pretty powerful statement.
Tuesday, September 15, 2009
Wii Fit for Stress Relief and Better Health
Stress plays a major role in many health issues. Meditation can help relieve stress and improve overall health. Did you know that you Wii might be able to help? Rosa Casarez, a writer for The Wii Fitness Examiner, suggests using your Wii Fit and My Aquarium for a little stress relief. She suggests while doing Wii Fit yoga, instead of standing, sit and relax, breathing deeply, while having soft, meditative music playing in the background. She also states that the My Aquarium graphics are colorful and sharp, the soundtrack is perfect for meditating, so sitting and watching the fish move while listening to beautiful music will help soothe your spirit and calm your nerves. Read her full article, “How to release stress and improve your health with Wii”, for some more examples of how to use your Wii to relieve stress and set you on a path to better health.
Monday, September 14, 2009
Do Your Own Wii Fitness Research
With the exergaming field being relatively new, it can be hard to find research-based evidence supporting the health benefits of using exergames. In her article, “Doing your own Wii fitness research”, the author, Raina Casarez, suggests that if you are a passionate Wii player you should do your own research using these 4 protocols, Observation, Theory, Test and Evidence. In our Learning Games Lab, at NMSU, we are continuously doing observational research with exergames; finding our own evidence in support of the use of exergames in many different programs.